As many of us have known, consoles have been changing over the past decades. Currently, the top videogame consoles including X-Box, Playstation 3, Nintendo Wii, and the Nintendo DS have been changing for the coming millennium in online gaming. Other changes have included the creation of applications for Android devices, thus away from the television screen. However, a some will not put up to this upcoming future.
At a inexpensive price of a planned $99, the new in development console known as Ouya (Pronounced oo-yah) is designed to bring gamers back onto playing on their television sets and the creativity of developers back on the work table. Recently, people have been becoming laid off because their level of expertise is no longer necessary due to the ever-growing innovation of downloadable games. Hopefully, Ouya will not only set a course for turning the table onto the future, but also bring back the reason why developers loved being part in the creation of a game-to express their imagination.
Since the drop of video game sales is stressing companies to create better games that the public wants, this has caused video games to become forcefully made at the hands of the publicity instead of something that is created by an original idea of an artistic mind.
In comparison to the other systems, Ouya is a Android -powered gaming console designed by industrial designer and philantropist Yves Behar. On their Kickstarter page, the Ouya creators said, “The console market is pushing developers away. We’ve seen a brain drain: some of the best, most creative gamemakers are focused on mobile and social games because those platforms are more developer-friendly.”
Because Ouya is a ‘open’ console, any video game company can submit their games for the system without the need of an expensive development kit, licensing fee, retail fee, or publishing fee. Thus, making it free for even hackers to place their original touches onto the system.
However, there’s a catch for developers. In order for their games to be on Ouya, they must allow some sort of free offer such as full-game upgrades from free demos or subscriptions with demos.
While Ouya isn’t set to until March 2013, the prototype has been proven to be a success so far and has even risen the money to create the system to $1 million dollars in only 8 hours. “We never anticipated that it would blow up like this.” Ouya founder Julie Uhrman told Venture Beat.
Ouya has been determined to have a targeted price of under $100 in order to make it more accessible to those who wish to buy it. The ‘openess’ of the system has been criticized as flawed and opened to pirating, but it looks like the creators are willing to keep the doors open to all creative minds regardless of intention.
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